1994–95

Season Two

A retooled seaQuest with a younger crew, genetically engineered 'dagger' G.E.L.F.s, and a sharper turn toward science fiction: ending with the boat vanishing from the bottom of the ocean.

21 episodes logged

  1. 2x01 Daggers · September 18, 1994

    The season two premiere refits the boat and the roster. As seaQuest relaunches with new crew members, including Ensign Lonnie Henderson and genetically...

  2. 2x02 The Fear That Follows · September 25, 1994

    First contact arrives through Darwin, and the military reads as a threat what the crew is trying to understand as a conversation.

  3. 2x03 Sympathy for the Deep · October 2, 1994

    A parapsychology experiment drives an entire colony toward madness, including a woman Bridger once knew well.

  4. 2x04 Vapors · October 9, 1994

    Shore leave, and the crew's tangled personal lives get more attention than the boat does, Bridger and Dr. Smith included.

  5. 2x05 Playtime · October 23, 1994

    An anomaly throws seaQuest 225 years forward, into a world where the human population has come down to two teenagers.

  6. 2x06 The Sincerest Form of Flattery · November 13, 1994

    An experimental submarine running a computerised copy of Bridger's personality slips its leash and begins attacking UEO installations.

  7. 2x07 By Any Other Name · November 20, 1994

    A flower brought aboard from a horticultural colony turns out to be considerably less benign than it looks.

  8. 2x08 When We Dead Awaken · November 27, 1994

    Brody's mother is revived after twenty-two years in cryogenic storage, and someone wants her dead before she can talk.

  9. 2x09 Special Delivery · December 11, 1994

    Dagwood is convicted of murdering the man who made him. Ford and Brody set out to give him something like an ordinary life before the sentence takes it.

  10. 2x10 Dead End · December 18, 1994

    Trapped underground with not enough air for everyone, Lucas and the others are reduced to drawing lots.

  11. 2x11 Meltdown · January 8, 1995

    An undersea mining operation frees something prehistoric, and the people it threatens include Ford's family.

  12. 2x12 Lostland · January 15, 1995

    Ford recovers a gold helmet that appears to prove Atlantis was real. Wearing it puts Bridger and Ortiz under something considerably older than they are.

  13. 2x13 And Everything Nice · January 22, 1995

    Lucas falls hard enough to hand in his resignation, and finds he has been walked into a scheme aimed at seaQuest and the UEO.

  14. 2x14 Dream Weaver · February 19, 1995

    A disintegrating comet cocoons the boat in particles and leaves something predatory inside with the crew.

  15. 2x15 Alone · February 26, 1995

    An entity calling itself the Avatar puts officials into comas, and Dr. Smith goes to meet it on its own ground.

  16. 2x16 Watergate · March 5, 1995

    Lucas and O'Neill uncover an ancient pyramid, while a rock star starts speaking dead languages and announcing what is coming.

  17. 2x17 Something in the Air · March 19, 1995

    An ancient chest brought aboard for study lets something out among the crew.

  18. 2x18 Dagger Redux · April 2, 1995

    A legendary hacker turns Mariah loose on seaQuest, and O'Neill ends up the one in her hands.

  19. 2x19 The Siamese Dream · April 30, 1995

    Piccolo and Dagwood start sharing the same nightmare, planted by someone who wants what is inside the boat.

  20. 2x20 Blindsided · September 13, 1995

    Piccolo is taken by a dictator manufacturing cloaked artificial lifeforms, whose creations are beginning to fail.

  21. 2x21 Splashdown · May 21, 1995

    An alien starship carries seaQuest billions of light years to Hyperion, a world in the middle of its own civil war, and the season ends with the boat a very...