1993–94

Season One

Captain Nathan Bridger reluctantly returns to the sea to command the UEO's flagship. The first season leans into exploration and hard science, with Bob Ballard closing many episodes from Woods Hole.

23 episodes logged

  1. 1x01–02 To Be or Not to Be · September 12, 1993

    In the two-hour series premiere, designer Nathan Bridger is lured out of self-imposed island exile to reclaim command of seaQuest, the submarine he built and...

  2. 1x03 The Devil's Window · September 19, 1993

    Darwin falls gravely ill after seaQuest investigates a deep-sea phenomenon, and Bridger is forced to weigh his friend's freedom against his survival.

  3. 1x04 Treasure of the Mind · September 26, 1993

    The discovery of a submerged ancient library sets rival nations competing for access, and Bridger finds himself mediating a dispute over who owns the past.

  4. 1x05 Games · October 3, 1993

    A dangerous prisoner being transported aboard seaQuest escapes custody, taunting the crew with the claim that a lethal toxin is slowly thawing somewhere on the...

  5. 1x06 Treasures of the Tonga Trench · October 9, 1993

    Krieg surfaces a haul of mysterious glowing stones from the trench, along with an encounter he can't explain, and the crew has to work out where opportunity...

  6. 1x07 Brothers and Sisters · October 17, 1993

    seaQuest is tasked with evacuating a group of children from an abandoned munitions depot, in an operation with very little margin for error.

  7. 1x08 Give Me Liberté · October 24, 1993

    A virus of orbital origin spreads through the crew while a rival submarine works to conceal where the pathogen actually came from.

  8. 1x09 Knight of Shadows · October 31, 1993

    Investigating a mysterious signal, seaQuest discovers the wreck of the George, a luxury liner lost in 1913. When an away team boards the intact hulk, crew...

  9. 1x10 Bad Water · November 7, 1993

    A hurricane strands Ford and a shore party on the surface while a damaged seaQuest searches for a missing submarine with children aboard.

  10. 1x11 The Regulator · November 21, 1993

    With the boat's environmental systems failing, Krieg turns to a black-market trader for the part nobody official can supply.

  11. 1x12 seaWest · November 28, 1993

    Colonists at Broken Ridge call for help getting out from under a situation they can no longer control, and seaQuest answers.

  12. 1x13 Photon Bullet · December 19, 1993

    Lucas visits a communications colony run by hackers and is drawn into a scheme with consequences reaching well beyond the colony's walls.

  13. 1x14 Better Than Martians · January 2, 1994

    An old friend of Bridger's returns from Mars, and the recovery operation is complicated by a general with his own designs on the returning astronauts.

  14. 1x15 Nothing but the Truth · January 9, 1994

    Environmental extremists seize seaQuest while most of the crew is off the boat for an experiment, leaving a skeleton complement to retake her.

  15. 1x16 Greed for a Pirate's Dream · January 16, 1994

    Treasure hunters chase a magma buoy launched months earlier, convinced the UEO's interest in their island means there is a fortune under it.

  16. 1x17 Whale Song · February 6, 1994

    An activist begins sinking whaling vessels, and Bridger, ordered to stop him by force, resigns rather than carry out the order.

  17. 1x18 The Stinger · February 20, 1994

    Lucas and Hitchcock end up in competition designing a one-man submersible, and the test programme goes wrong when a rival developer takes an interest.

  18. 1x19 Hide and Seek · February 27, 1994

    A dictator seeking dolphins for military training takes Dr. Westphalen, and buys himself passage aboard seaQuest in the process.

  19. 1x20 The Last Lap at Luxury · March 20, 1994

    Lucas accompanies the UEO Secretary General to a conference that turns into a hostage situation with the confederation's leadership inside it.

  20. 1x21 Abalon · May 1, 1994

    Shore leave brings Ford into the orbit of a woman who seems more myth than person, and into a scientist's experiment that should never have been run.

  21. 1x22 Such Great Patience · May 8, 1994

    The crew finds a starship entombed in the seabed for more than a million years, and goes inside.

  22. 1x23 The Good Death · May 15, 1994

    seaQuest torpedoes a refugee ship by mistake, one carrying Kristin's daughter, and the crew is driven into exile by the consequences.

  23. 1x24 Higher Power · May 22, 1994

    The season closes with a crack opening in the seabed beneath a power plant, threatening to cook the ocean above it unless somebody pays for stopping it.