Season One
Captain Nathan Bridger reluctantly returns to the sea to command the UEO's flagship. The first season leans into exploration and hard science, with Bob Ballard closing many episodes from Woods Hole.
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1x01–02 To Be or Not to Be
In the two-hour series premiere, designer Nathan Bridger is lured out of self-imposed island exile to reclaim command of seaQuest, the submarine he built and...
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1x03 The Devil's WindowDarwin falls gravely ill after seaQuest investigates a deep-sea phenomenon, and Bridger is forced to weigh his friend's freedom against his survival.
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1x04 Treasure of the Mind
The discovery of a submerged ancient library sets rival nations competing for access, and Bridger finds himself mediating a dispute over who owns the past.
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1x05 Games
A dangerous prisoner being transported aboard seaQuest escapes custody, taunting the crew with the claim that a lethal toxin is slowly thawing somewhere on the...
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1x06 Treasures of the Tonga Trench
Krieg surfaces a haul of mysterious glowing stones from the trench, along with an encounter he can't explain, and the crew has to work out where opportunity...
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1x07 Brothers and Sisters
seaQuest is tasked with evacuating a group of children from an abandoned munitions depot, in an operation with very little margin for error.
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1x08 Give Me Liberté
A virus of orbital origin spreads through the crew while a rival submarine works to conceal where the pathogen actually came from.
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1x09 Knight of Shadows
Investigating a mysterious signal, seaQuest discovers the wreck of the George, a luxury liner lost in 1913. When an away team boards the intact hulk, crew...
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1x10 Bad Water
A hurricane strands Ford and a shore party on the surface while a damaged seaQuest searches for a missing submarine with children aboard.
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1x11 The Regulator
With the boat's environmental systems failing, Krieg turns to a black-market trader for the part nobody official can supply.
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1x12 seaWest
Colonists at Broken Ridge call for help getting out from under a situation they can no longer control, and seaQuest answers.
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1x13 Photon Bullet
Lucas visits a communications colony run by hackers and is drawn into a scheme with consequences reaching well beyond the colony's walls.
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1x14 Better Than Martians
An old friend of Bridger's returns from Mars, and the recovery operation is complicated by a general with his own designs on the returning astronauts.
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1x15 Nothing but the Truth
Environmental extremists seize seaQuest while most of the crew is off the boat for an experiment, leaving a skeleton complement to retake her.
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1x16 Greed for a Pirate's Dream
Treasure hunters chase a magma buoy launched months earlier, convinced the UEO's interest in their island means there is a fortune under it.
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1x17 Whale Song
An activist begins sinking whaling vessels, and Bridger, ordered to stop him by force, resigns rather than carry out the order.
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1x18 The Stinger
Lucas and Hitchcock end up in competition designing a one-man submersible, and the test programme goes wrong when a rival developer takes an interest.
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1x19 Hide and Seek
A dictator seeking dolphins for military training takes Dr. Westphalen, and buys himself passage aboard seaQuest in the process.
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1x20 The Last Lap at Luxury
Lucas accompanies the UEO Secretary General to a conference that turns into a hostage situation with the confederation's leadership inside it.
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1x21 Abalon
Shore leave brings Ford into the orbit of a woman who seems more myth than person, and into a scientist's experiment that should never have been run.
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1x22 Such Great Patience
The crew finds a starship entombed in the seabed for more than a million years, and goes inside.
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1x23 The Good Death
seaQuest torpedoes a refugee ship by mistake, one carrying Kristin's daughter, and the crew is driven into exile by the consequences.
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1x24 Higher Power
The season closes with a crack opening in the seabed beneath a power plant, threatening to cook the ocean above it unless somebody pays for stopping it.